Chesto 0.9
A declarative and element-based library for creating GUIs on homebrew'd consoles
Chesto::Texture Member List

This is the complete list of members for Chesto::Texture, including all inherited members.

actionChesto::Element
actionWithEvents (defined in Chesto::Element)Chesto::Element
addNode(std::unique_ptr< Element > node) (defined in Chesto::Element)Chesto::Element
addStackMember(Element *element) (defined in Chesto::Element)Chesto::Elementprotected
angleChesto::Element
animate(int durationIn, std::function< void(float)> onStep, std::function< void()> onFinish) (defined in Chesto::Element)Chesto::Element
animations (defined in Chesto::Element)Chesto::Element
backgroundColor (defined in Chesto::Element)Chesto::Element
backgroundOpacity (defined in Chesto::Element)Chesto::Element
blendModeChesto::Texture
clear(void)Chesto::Texture
constrain(int flags, int padding=0) (defined in Chesto::Element)Chesto::Element
constrainToTarget(Element *target, int flags, int padding=0) (defined in Chesto::Element)Chesto::Element
constraints (defined in Chesto::Element)Chesto::Element
cornerRadiusChesto::Texture
createNode(Args &&... args) (defined in Chesto::Element)Chesto::Elementinline
draggingChesto::Element
elasticCounterChesto::Element
Element() (defined in Chesto::Element)Chesto::Element
elementsChesto::Element
futureRedrawCounterChesto::Element
getBounds() (defined in Chesto::Element)Chesto::Element
getEffectiveScale() const (defined in Chesto::Element)Chesto::Element
getRenderer() (defined in Chesto::Element)Chesto::Element
getTextureSize(int *w, int *h)Chesto::Texture
hasBackground (defined in Chesto::Element)Chesto::Element
height (defined in Chesto::Element)Chesto::Element
hiddenChesto::Element
hide() (defined in Chesto::Element)Chesto::Elementinline
isAbsolute (defined in Chesto::Element)Chesto::Element
isProtected (defined in Chesto::Element)Chesto::Element
lastMouseX (defined in Chesto::Element)Chesto::Element
lastMouseYChesto::Element
loadFromCache(std::string &key)Chesto::Texture
loadFromSurface(CST_Surface *surface)Chesto::Texture
loadFromSurfaceSaveToCache(std::string &key, CST_Surface *surface)Chesto::Texture
loadPath(std::string &path, bool forceReload=false)Chesto::Texture
maskColorChesto::Element
moveToFront() (defined in Chesto::Element)Chesto::Element
mTextureChesto::Textureprotected
needsRedrawChesto::Element
onTouchDown(InputEvents *event) (defined in Chesto::Element)Chesto::Element
onTouchDrag(InputEvents *event) (defined in Chesto::Element)Chesto::Element
onTouchUp(InputEvents *event) (defined in Chesto::Element)Chesto::Element
parentChesto::Element
position(int x, int y)Chesto::Element
process(InputEvents *event)Chesto::Elementvirtual
recalcPosition(Element *parent) (defined in Chesto::Element)Chesto::Element
remove(Element *element) (defined in Chesto::Element)Chesto::Element
removeAll() (defined in Chesto::Element)Chesto::Element
render(Element *parent)Chesto::Texturevirtual
renderBackground(bool fill=true) (defined in Chesto::Element)Chesto::Element
resize(int w, int h)Chesto::Texture
saveTo(std::string &path)Chesto::Texture
scale (defined in Chesto::Element)Chesto::Element
screenshot(std::string path)Chesto::Element
setAbsolute(bool isAbs) (defined in Chesto::Element)Chesto::Element
setAction(std::function< void()> func) (defined in Chesto::Element)Chesto::Element
setPosition(int x, int y) (defined in Chesto::Element)Chesto::Element
setScaleMode(TextureScaleMode mode)Chesto::Texture
setSize(int w, int h) (defined in Chesto::Texture)Chesto::Texture
setTouchable(bool touchable) (defined in Chesto::Element)Chesto::Element
super typedef (defined in Chesto::Element)Chesto::Element
tag (defined in Chesto::Element)Chesto::Element
texCacheChesto::Textureprotectedstatic
texFirstPixelChesto::Textureprotected
texH (defined in Chesto::Texture)Chesto::Textureprotected
texScaleModeChesto::Textureprotected
textElemPrefix (defined in Chesto::Texture)Chesto::Texturestatic
texWChesto::Textureprotected
touchableChesto::Element
unhide() (defined in Chesto::Element)Chesto::Elementinline
useColorMaskChesto::Element
widthChesto::Element
wipeEntireCache()Chesto::Texturestatic
wipeTextCache()Chesto::Texturestatic
x (defined in Chesto::Element)Chesto::Element
xAbs (defined in Chesto::Element)Chesto::Element
y (defined in Chesto::Element)Chesto::Element
yAbs (defined in Chesto::Element)Chesto::Element
~Element() (defined in Chesto::Element)Chesto::Elementvirtual
~Texture() (defined in Chesto::Texture)Chesto::Texturevirtual