Chesto 0.9
A declarative and element-based library for creating GUIs on homebrew'd consoles
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This is the complete list of members for ListElement, including all inherited members.
action | Element | |
actionWithEvents (defined in Element) | Element | |
angle | Element | |
animate(int durationIn, std::function< void(float)> onStep, std::function< void()> onFinish) (defined in Element) | Element | |
animations (defined in Element) | Element | |
append(Element *element) (defined in Element) | Element | |
backgroundColor (defined in Element) | Element | |
centerHorizontallyIn(Element *parent) (defined in Element) | Element | |
centerIn(Element *parent) (defined in Element) | Element | |
centerVerticallyIn(Element *parent) (defined in Element) | Element | |
child(Element *child) (defined in Element) | Element | |
constrain(int flags, int padding=0) (defined in Element) | Element | |
constraints (defined in Element) | Element | |
dragging | Element | |
elasticCounter | Element | |
Element() (defined in Element) | Element | |
elements | Element | |
futureRedrawCounter | Element | |
getBounds() (defined in Element) | Element | |
getRenderer() (defined in Element) | Element | |
handleInertiaScroll(InputEvents *event) (defined in ListElement) | ListElement | |
hasBackground (defined in Element) | Element | |
height (defined in Element) | Element | |
hidden | Element | |
hide() (defined in Element) | Element | inline |
highlighted (defined in ListElement) | ListElement | |
initialTouchDown (defined in ListElement) | ListElement | |
isAbsolute (defined in Element) | Element | |
isProtected (defined in Element) | Element | |
lastMouseX (defined in Element) | Element | |
lastMouseY | Element | |
maskColor | Element | |
minYScroll (defined in ListElement) | ListElement | |
moveToFront() (defined in Element) | Element | |
needsRedraw | Element | |
onTouchDown(InputEvents *event) (defined in Element) | Element | |
onTouchDrag(InputEvents *event) (defined in Element) | Element | |
onTouchUp(InputEvents *event) (defined in Element) | Element | |
parent | Element | |
position(int x, int y) | Element | |
process(InputEvents *event) | ListElement | virtual |
processUpDown(InputEvents *event) (defined in ListElement) | ListElement | |
recalcPosition(Element *parent) (defined in Element) | Element | |
remove(Element *element) (defined in Element) | Element | |
removeAll(bool moveToTrash=false) (defined in Element) | Element | |
render(Element *parent) | Element | virtual |
renderBackground(bool fill=true) (defined in Element) | Element | |
scale (defined in Element) | Element | |
screenshot(std::string path) | Element | |
setAbsolute(bool isAbs) (defined in Element) | Element | |
setAction(std::function< void()> func) (defined in Element) | Element | |
setPosition(int x, int y) (defined in Element) | Element | |
setTouchable(bool touchable) (defined in Element) | Element | |
super typedef (defined in Element) | Element | |
touchable | Element | |
unhide() (defined in Element) | Element | inline |
useColorMask | Element | |
width | Element | |
wipeAll(bool delSelf=false) (defined in Element) | Element | |
x (defined in Element) | Element | |
xAbs (defined in Element) | Element | |
xOff (defined in Element) | Element | |
y (defined in Element) | Element | |
yAbs (defined in Element) | Element | |
yOff (defined in Element) | Element | |
~Element() (defined in Element) | Element | virtual |