19 if (this->percent < 0)
22 auto renderer = getRenderer();
27 CST_Rect dim = { 0, 0, RootDisplay::screenWidth, RootDisplay::screenHeight };
29 CST_SetDrawBlend(renderer,
true);
30 CST_SetDrawColorRGBA(renderer, 0x00, 0x00, 0x00, 0xbb);
31 CST_FillRect(renderer, &dim);
34 this->recalcPosition(
parent);
41 gray_rect.x = this->xAbs;
42 gray_rect.y = this->yAbs - 4;
43 gray_rect.w = this->
width;
46 CST_SetDrawColorRGBA(renderer, 0x98, 0x98, 0x98, 0xff);
47 CST_FillRect(renderer, &gray_rect);
50 CST_filledCircleRGBA(renderer, this->xAbs + this->
width, this->yAbs, 4, 0x98, 0x98, 0x98, 0xff);
53 CST_filledCircleRGBA(renderer, this->xAbs, this->yAbs, 4, 0x56, 0xc1, 0xdf, 0xff);
57 blue_rect.x = this->xAbs;
58 blue_rect.y = this->yAbs - 4;
59 blue_rect.w = this->
width * this->percent;
62 if (this->percent > 1) {
64 blue_rect.w = this->
width;
67 CST_SetDrawColorRGBA(renderer, 0x56, 0xc1, 0xdf, 0xff);
68 CST_FillRect(renderer, &blue_rect);
71 CST_filledCircleRGBA(renderer, this->xAbs +
width * this->percent, this->yAbs, 4, 0x56, 0xc1, 0xdf, 0xff);