Chesto 0.9
A declarative and element-based library for creating GUIs on homebrew'd consoles
TextElement Member List

This is the complete list of members for TextElement, including all inherited members.

actionElement
actionWithEvents (defined in Element)Element
angleElement
animate(int durationIn, std::function< void(float)> onStep, std::function< void()> onFinish) (defined in Element)Element
animations (defined in Element)Element
append(Element *element) (defined in Element)Element
backgroundColor (defined in Element)Element
centerHorizontallyIn(Element *parent) (defined in Element)Element
centerIn(Element *parent) (defined in Element)Element
centerVerticallyIn(Element *parent) (defined in Element)Element
child(Element *child) (defined in Element)Element
clear(void)Texture
constrain(int flags, int padding=0) (defined in Element)Element
constraints (defined in Element)Element
cornerRadiusTexture
customFontPath (defined in TextElement)TextElement
draggingElement
elasticCounterElement
Element() (defined in Element)Element
elementsElement
futureRedrawCounterElement
getBounds() (defined in Element)Element
getRenderer() (defined in Element)Element
getTextureSize(int *w, int *h)Texture
hasBackground (defined in Element)Element
height (defined in Element)Element
hiddenElement
hide() (defined in Element)Elementinline
i18nCache (defined in TextElement)TextElementstatic
isAbsolute (defined in Element)Element
isProtected (defined in Element)Element
lastMouseX (defined in Element)Element
lastMouseYElement
loadFromCache(std::string &key)Texture
loadFromSurface(CST_Surface *surface)Texture
loadFromSurfaceSaveToCache(std::string &key, CST_Surface *surface)Texture
loadI18nCache(std::string locale) (defined in TextElement)TextElementstatic
loadPath(std::string &path, bool forceReload=false)Texture
maskColorElement
moveToFront() (defined in Element)Element
mTextureTextureprotected
needsRedrawElement
onTouchDown(InputEvents *event) (defined in Element)Element
onTouchDrag(InputEvents *event) (defined in Element)Element
onTouchUp(InputEvents *event) (defined in Element)Element
parentElement
position(int x, int y)Element
process(InputEvents *event)Elementvirtual
recalcPosition(Element *parent) (defined in Element)Element
remove(Element *element) (defined in Element)Element
removeAll(bool moveToTrash=false) (defined in Element)Element
render(Element *parent)Texturevirtual
renderBackground(bool fill=true) (defined in Element)Element
resize(int w, int h)Texture
saveTo(std::string &path)Texture
scale (defined in Element)Element
screenshot(std::string path)Element
setAbsolute(bool isAbs) (defined in Element)Element
setAction(std::function< void()> func) (defined in Element)Element
setColor(const CST_Color &color) (defined in TextElement)TextElement
setFont(int font_type) (defined in TextElement)TextElement
setPosition(int x, int y) (defined in Element)Element
setScaleMode(TextureScaleMode mode)Texture
setSize(int size) (defined in TextElement)TextElement
setSize(int w, int h) (defined in Texture)Texture
setText(const std::string &text) (defined in TextElement)TextElement
setTouchable(bool touchable) (defined in Element)Element
setWrappedWidth(int wrapped_width) (defined in TextElement)TextElement
super typedef (defined in Element)Element
texCacheTextureprotectedstatic
texFirstPixelTextureprotected
texH (defined in Texture)Textureprotected
texScaleModeTextureprotected
text (defined in TextElement)TextElement
TextElement() (defined in TextElement)TextElement
TextElement(std::string text, int size, CST_Color *color=0, int font_type=NORMAL, int wrapped_width=0) (defined in TextElement)TextElement
texWTextureprotected
touchableElement
unhide() (defined in Element)Elementinline
update(bool forceUpdate=false)TextElement
useColorMaskElement
useSimplifiedChineseFont (defined in TextElement)TextElementstatic
widthElement
wipeAll(bool delSelf=false) (defined in Element)Element
x (defined in Element)Element
xAbs (defined in Element)Element
xOff (defined in Element)Element
y (defined in Element)Element
yAbs (defined in Element)Element
yOff (defined in Element)Element
~Element() (defined in Element)Elementvirtual
~Texture() (defined in Texture)Texturevirtual