Chesto 0.9
A declarative and element-based library for creating GUIs on homebrew'd consoles
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Public Member Functions | |
TextElement (std::string text, int size, CST_Color *color=0, int font_type=NORMAL, int wrapped_width=0) | |
void | setText (const std::string &text) |
void | setSize (int size) |
void | setColor (const CST_Color &color) |
void | setFont (int font_type) |
void | setWrappedWidth (int wrapped_width) |
void | update (bool forceUpdate=false) |
update TextElement with changes More... | |
Public Member Functions inherited from Texture | |
void | clear (void) |
Reinitialize Texture Resets texture content, size and color. More... | |
bool | loadFromSurface (CST_Surface *surface) |
Loads the texture from a surface Returns true if successful. More... | |
bool | loadFromCache (std::string &key) |
Loads the texture from caches Returns true if successful. More... | |
bool | loadFromSurfaceSaveToCache (std::string &key, CST_Surface *surface) |
Loads the texture from a surface and saves the results in caches Returns true if successful. More... | |
void | render (Element *parent) |
Renders the texture. More... | |
void | resize (int w, int h) |
Resizes the texture. More... | |
void | setScaleMode (TextureScaleMode mode) |
Sets texture scaling mode. More... | |
void | getTextureSize (int *w, int *h) |
Return texture's original size. More... | |
Texture * | setSize (int w, int h) |
bool | saveTo (std::string &path) |
save this texture to the given file path as a PNG More... | |
void | loadPath (std::string &path, bool forceReload=false) |
update and load or reload the texture More... | |
Public Member Functions inherited from Element | |
virtual bool | process (InputEvents *event) |
process any input that is received for this element More... | |
virtual void | render (Element *parent) |
display the current state of the display More... | |
bool | onTouchDown (InputEvents *event) |
bool | onTouchDrag (InputEvents *event) |
bool | onTouchUp (InputEvents *event) |
void | hide () |
void | unhide () |
void | renderBackground (bool fill=true) |
void | append (Element *element) |
void | remove (Element *element) |
void | removeAll (bool moveToTrash=false) |
void | position (int x, int y) |
position the element More... | |
void | recalcPosition (Element *parent) |
CST_Rect | getBounds () |
CST_Renderer * | getRenderer () |
void | wipeAll (bool delSelf=false) |
Element * | child (Element *child) |
Element * | setPosition (int x, int y) |
Element * | setAction (std::function< void()> func) |
Element * | centerHorizontallyIn (Element *parent) |
Element * | centerVerticallyIn (Element *parent) |
Element * | centerIn (Element *parent) |
Element * | setAbsolute (bool isAbs) |
Element * | constrain (int flags, int padding=0) |
Element * | animate (int durationIn, std::function< void(float)> onStep, std::function< void()> onFinish) |
Element * | moveToFront () |
Element * | setTouchable (bool touchable) |
void | screenshot (std::string path) |
Take a screenshot of this element and its children, and save it to the given path. More... | |
Static Public Member Functions | |
static void | loadI18nCache (std::string locale) |
Public Attributes | |
std::string | text = "" |
std::string | customFontPath = "" |
Public Attributes inherited from Texture | |
int | cornerRadius = 0 |
Rounded corner radius (if >0, will round) More... | |
Public Attributes inherited from Element | |
std::function< void()> | action = NULL |
the action to call (from binded callback) on touch or button selection https://stackoverflow.com/questions/14189440/c-class-member-callback-simple-examples More... | |
std::function< void(InputEvents *event)> | actionWithEvents = NULL |
std::vector< Element * > | elements |
visible GUI child elements of this element More... | |
float | scale = 1.0f |
bool | touchable = false |
whether or not this element can be touched (highlights bounds) More... | |
bool | dragging = false |
whether or not this element is currently being dragged More... | |
bool | needsRedraw = false |
whether or not this element needs the screen redrawn next time it's processed More... | |
int | futureRedrawCounter = 0 |
whether this element needs a redraw for the next X redraws (decreases each time) (0 is no redraws) More... | |
int | lastMouseY = 0 |
the last Y, X coordinate of the mouse (from a drag probably) More... | |
int | lastMouseX = 0 |
bool | hasBackground = false |
rgb | backgroundColor = {0, 0, 0} |
bool | isAbsolute = false |
Element * | parent = NULL |
the parent element (can sometimes be null if it isn't set) More... | |
bool | hidden = false |
whether this element should skip rendering or not More... | |
bool | isProtected = false |
int | elasticCounter = 0 |
how much time is left in an elastic-type flick/scroll set by the last distance traveled in a scroll, and counts down every frame More... | |
int | width = 0 |
width and height of this element (must be manually set, isn't usually calculated (but is in some cases, like text or images)) More... | |
int | height = 0 |
int | x = 0 |
int | y = 0 |
int | xAbs = 0 |
int | yAbs = 0 |
double | angle = 0 |
rotation angle in degrees More... | |
int | xOff = 0 |
int | yOff = 0 |
std::vector< Constraint * > | constraints |
std::vector< Animation * > | animations |
bool | useColorMask = false |
whether or not to overlay a color mask on top of this element More... | |
CST_Color | maskColor = {0,0,0,0} |
The color to overlay on top. More... | |
Static Public Attributes | |
static std::unordered_map< std::string, std::string > | i18nCache = {} |
static bool | useSimplifiedChineseFont = false |
Additional Inherited Members | |
Public Types inherited from Element | |
typedef Element | super |
Protected Attributes inherited from Texture | |
CST_Texture * | mTexture = nullptr |
The actual texture. More... | |
int | texW = 0 |
The size of the texture. More... | |
int | texH = 0 |
CST_Color | texFirstPixel = {0,0,0,0} |
The color of the first pixel. More... | |
TextureScaleMode | texScaleMode = SCALE_STRETCH |
Texture's scaling mode. More... | |
Static Protected Attributes inherited from Texture | |
static std::unordered_map< std::string, TextureData > | texCache |
Cache previously displayed textures. More... | |
Definition at line 15 of file TextElement.hpp.
TextElement::TextElement | ( | ) |
Definition at line 17 of file TextElement.cpp.
TextElement::TextElement | ( | std::string | text, |
int | size, | ||
CST_Color * | color = 0 , |
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int | font_type = NORMAL , |
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int | wrapped_width = 0 |
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Definition at line 53 of file TextElement.cpp.
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Definition at line 22 of file TextElement.cpp.
void TextElement::setColor | ( | const CST_Color & | color | ) |
Definition at line 74 of file TextElement.cpp.
void TextElement::setFont | ( | int | font_type | ) |
Definition at line 79 of file TextElement.cpp.
void TextElement::setSize | ( | int | size | ) |
Definition at line 69 of file TextElement.cpp.
void TextElement::setText | ( | const std::string & | text | ) |
Definition at line 64 of file TextElement.cpp.
void TextElement::setWrappedWidth | ( | int | wrapped_width | ) |
Definition at line 84 of file TextElement.cpp.
void TextElement::update | ( | bool | forceUpdate = false | ) |
update TextElement with changes
Definition at line 89 of file TextElement.cpp.
References Texture::clear(), Texture::getTextureSize(), Texture::loadFromCache(), Texture::loadFromSurfaceSaveToCache(), and Element::width.
std::string TextElement::customFontPath = "" |
Definition at line 34 of file TextElement.hpp.
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static |
Definition at line 36 of file TextElement.hpp.
std::string TextElement::text = "" |
Definition at line 31 of file TextElement.hpp.
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Definition at line 40 of file TextElement.hpp.