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|   | GamepadInfo (unsigned int *buttons, std::string *names, std::string prefix, std::string controller_type) | 
|   | 
Definition at line 60 of file InputEvents.hpp.
 
◆ GamepadInfo() [1/2]
  
  
      
        
          | GamepadInfo::GamepadInfo  | 
          ( | 
          unsigned int *  | 
          buttons,  | 
         
        
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          std::string *  | 
          names,  | 
         
        
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           | 
          std::string  | 
          prefix,  | 
         
        
           | 
           | 
          std::string  | 
          controller_type  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inline   | 
  
 
Definition at line 67 of file InputEvents.hpp.
   68        : buttons(buttons), names(names), prefix(prefix), controller_type(controller_type) {}
 
 
 
◆ GamepadInfo() [2/2]
  
  
      
        
          | GamepadInfo::GamepadInfo  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
Definition at line 69 of file InputEvents.hpp.
   70        : buttons(nullptr), names(nullptr), prefix(""), controller_type("")
   71    {
   72    }
 
 
 
◆ buttons
      
        
          | unsigned int* GamepadInfo::buttons | 
        
      
 
 
◆ controller_type
      
        
          | std::string GamepadInfo::controller_type | 
        
      
 
 
◆ names
      
        
          | std::string* GamepadInfo::names | 
        
      
 
 
◆ prefix
      
        
          | std::string GamepadInfo::prefix | 
        
      
 
 
The documentation for this struct was generated from the following file: