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| GamepadInfo (unsigned int *buttons, std::string *names, std::string prefix, std::string controller_type) |
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Definition at line 64 of file InputEvents.hpp.
◆ GamepadInfo() [1/2]
GamepadInfo::GamepadInfo |
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unsigned int * |
buttons, |
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std::string * |
names, |
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std::string |
prefix, |
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std::string |
controller_type |
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) |
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inline |
Definition at line 71 of file InputEvents.hpp.
72 : buttons(buttons), names(names), prefix(prefix), controller_type(controller_type) {}
◆ GamepadInfo() [2/2]
GamepadInfo::GamepadInfo |
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inline |
Definition at line 73 of file InputEvents.hpp.
74 : buttons(nullptr), names(nullptr), prefix(""), controller_type("")
75 {
76 }
◆ buttons
unsigned int* GamepadInfo::buttons |
◆ controller_type
std::string GamepadInfo::controller_type |
◆ names
std::string* GamepadInfo::names |
◆ prefix
std::string GamepadInfo::prefix |
The documentation for this struct was generated from the following file: